In this project, we made a video game using the Scratch coding website. The goal was to make a game that had music, sound, scoring and increasing difficulty. I think I did pretty well with all of those. The title screen contains the Galaga opening theme, and there are sound effects for the bullets that are shot. The goal of the game is to shoot bags to destroy them, and that is what is being scored. Every bag you shoot gives you a point. There is also increasing difficulty. There are three stages, and each stage has a ring that blocks the bullet. The holes in the rings get smaller and smaller as the stages get harder. My game meets all of the requirements that it needs to. I think that the challenges I faced with the game was definitely the coding. I had never worked with coding before, so it was difficult to start out the game. The other issue I had was the infinite bag glitch, where when a certain button was pressed, a ton of targets started to appear, and made the game lag. I fixed the problem by giving the spawning of the bags a timer and only letting it happen when something else happens, like if the score is high enough. To me, this project was really fun and I learned a lot about coding in Scratch.
Galaga 500 https://scratch.mit.edu/projects/294372421/
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